
No - Shows only servers with Anti-lag weapon prediction set to "0" which is off. Yes - Shows only servers with Anti-lag weapon prediction set to "1" which is on.

Both - Shows servers ALL servers regardless of Anti-lag settings.

Players can now toggle the "Show Antilag" field to: Both, Yes, or No. Yellow "Ping" servers means that Anti-lag weapon prediction is OFF.Īllows players to sort Anti-lag servers via a filter option.

White "Ping" servers mean that Anti-lag weapon prediction is ON. This will help determine the servers that have enabled the Anti-lag weapon prediction enhancement. Server "Ping" text colors have been changed to yellow or white. Additional checking ensures that people on fast connections don't get shot once they've already hidden themselves from a modem user. Hitscan weapons (such as Pistols, Light Machine Guns and Rifles) have been balanced for connection latency, leveling the playing field between those on modems and players with a faster connection. Weapon Prediction enhancement for multiplayer games: No longer get impure client if connecting to server during map change. Lieutenant ammo pack gives 8 colt/luger rounds. Prevented centerview exploit on sniper rifle. Using /kill while at MG42 forced player to stay in MG42 animation mode after respawn.įixed buffer overflow crash caused by a long say command.Īddressed some minor flamethrower exploits.Īddressed some minor air strike exploits. Can't drop weapon while holding grenade now.Įngineer would lose weapons by leaning while dropping dynamite. Soldier/lieutenant would lose all weapon functionality when dropping weapon while throwing a grenade.

Any version of the game will be updated with this patch. This update will upgrade your retail Return to Castle Wolfenstein game to version 1.4.
